The longer I spend with my characters, the more I feel like a parent. I mean I am a parent: I have twins who are about to turn three. What I mean is that I’m beginning to feel like my characters’ parent as well. That is to say, I feel responsible for them in a particular way that reminds me of how I feel about my kids.
When I’m parenting, I try to give my kids opportunities to succeed. I mean, I’d much rather not put them in situations where they’re very likely to fail. I’d rather try to create situations in which they’re likely to succeed. For instance, I’m trying to teach my kids to share with each other. Perhaps with twins, especially, that’s an ongoing battle. I’ve found there are moments when the suggestion to share is more likely to be accepted, and I try to jump on those, so that I can praise good behavior. Of course, that’s not always possible. Kids don’t always succeed. But I want to give them opportunities to do so — as many as possible.
I’ve realized I feel the same way about my characters. I feel responsible for giving them opportunities to be their better selves, to reveal positive traits that might not necessarily be apparent, at first. As with my kids, it’s not always possible. After all, most of my characters are adults, and real life sadly doesn’t construct itself so as to encourage any particular person’s success. Events seem far more random than that. And, even when given the opportunity, not everyone steps up and does the right thing. A fictional world in which they did would ring false. But still, if I don’t at least create opportunities for showing a better side … well, I sort feel like a heel!